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Wrath level dungeon warfare 2
Wrath level dungeon warfare 2













wrath level dungeon warfare 2
  1. WRATH LEVEL DUNGEON WARFARE 2 FULL
  2. WRATH LEVEL DUNGEON WARFARE 2 MODS

  • Brute - Overload - Max level increased from 10 to 20.
  • Brute - Brute Force - Max level increased from 10 to 50.
  • Increment per level decreased from 5% to 2%.
  • Brute - Upkeep - Max level increased from 15 to 30.
  • Freezing Trap - Cold Snap - Increased damage from 100% to 150%.
  • Spring Trap - Charger Springs - Increased max physical force from 100% to 500%.
  • Spring Trap - Minibombs - Increased damage from 30% to 60%.
  • Spring Trap, Push Trap - Combo Mastery - Increased gold bonus from 5 to 10.
  • Spinblade Trap - Flywheel - Increased max duration from 50% to 100%.
  • Spinblade Trap - Battering Pillar - Fixed a bug that caused it to malfunction.
  • Spike Trap - Cull the Weak - Increased damage cap from 100% to 200%.
  • Spike Trap - Single Out - Increased damage from 300% to 600%.
  • Spike Trap - Spring Compressor - Increased max damage from 200% to 500%.
  • Demon Portal - Bounty Hunter - Increased gold bonus from 5 to 10.
  • Demon Portal - Rapid Arrival - Increased rearm speed bonus from 20% to 30%.
  • Rocket Trap - Kinetic Blast - Increased physical force from 300% to 400%.
  • Lightning Trap - Concentration - Increased damage from 300% to 600%.
  • Soul Harvester - Lasting Grasp - Increased duration from 3 to 4 seconds.
  • Grinder - Air Intake - Increased slow from 20% to 30%.
  • Grinder - Faster Processing - Increased unjam speed bonus from 30% to 40%.
  • Grinder - Recycling - Increased gold bonus from 5 to 6.
  • Barricade - Fortitude - Increased durability bonus from 30% to 50%.
  • Bolt Trap - Multishot - Increased damage from 50% to 75%.
  • Bolt Trap - Charger Springs - Increased max damage from 200% to 500%.
  • Axe Trap - Spring Compressor - Increased max damage from 200% to 500%.
  • Dart Trap - Quick Reloader - Increased rearm speed bonus from 20% to 40%.
  • Fixed a bug that caused it to not work as described.
  • Dart Trap - Deepening Wounds - Increased damage from 20% to 30%.
  • Chakram Trap - Merciless Strike - Increased damage from 50% to 60%.
  • Bola Trap - Singular Strike - Increased damage from 500% to 1000%.
  • At Wrath 30, stats are increased by 360%Īs always, player feedback is highly appreciated.

    wrath level dungeon warfare 2 wrath level dungeon warfare 2

    At Wrath 20, stats are increased by 160% At Wrath 10, stats are increased by 40%

    WRATH LEVEL DUNGEON WARFARE 2 MODS

    The stats of the mods will now increase exponentially. Decreased the stat increment per level of Singularity from 8% to 6%.Increased the base stat of Singularity from 24% to 30%.Decreased the movement speed of Digger by 20%.Decreased the collision size of Battering Ram.Decreased the damage of Battering Ram by 95%.In Ascension mode, the new game will begin with all traps unlocked.Increased the health of the Bosses by 50%.Increased the maximum movement speed of the enemy units by 10% in Endless mode.Slightly increased the amount of health of the enemy units in high tier maps.This change won't be noticeable in tiers less then 15. In addition to the aforementioned feature, we have also reduced the number of spawned units in high tier maps.This will alleviate the crashing / lag issues some players have been experiencing. The rate of compression will increase as the unit counter increases. Compressed units will have multiplied health, bounty, weight, damage, and life cost. The feature kicks in once the unit counter exceeds 100. New Feature - Unit compression - The game will merge newly spawning units in order to reduce the performance hit caused by too many units.

    WRATH LEVEL DUNGEON WARFARE 2 FULL

    Worth full price, just sad the devs couldn't continue to work out the flaws leaving it a very good game rather than the master piece it could have been. It's still lot's of fun hours until you reach the point where this becomes an annoying issue. In case anyone is reading this with the same question in mind as OP I want to recommend this game anyway. The placement puzzles and management of resources typical TD games challenge the player with are clearly second to just doing one more endless wave with maxed out runes on a previous map in order to render the next one trivial.Ĭuriously, I've since picked up other TD games with RPG like scaling mechanics (namely Defender's Quest) and they somehow do a much better job at preserving these challenges. There is no dynamic between these two that would resemble a "difficulty". It doesn't work that way.ĭW2 boils down to who scaled their stats / level harder: The player or the creeps?Įvery time the maps gain levels and become more difficult the player can compensate by simply gaining a few levels themselves and vice versa. The incentive for doing this is more rewards. The game has runes and a myriad of maps and other ways to intentionally make the game harder. Originally posted by Someone64:That's why you should intentionally be seeking hard challenges.















    Wrath level dungeon warfare 2